Sergio Mucino
Small 3ds Max utility that flags objects carrying non-uniform scale and saves the list to a script file.
The full catalog: 6,697 plugins for six apps. Search by name, developer or task.
Sergio Mucino
Small 3ds Max utility that flags objects carrying non-uniform scale and saves the list to a script file.
Jon Seagull
3ds Max script that hides or restores the time slider and track bar, handy when modeling or working on stills.
Martin Breidt
Four 3ds Max macros for keyboard shortcuts that switch select and transform modes and cycle coordinate systems.
obaida
3ds Max script for click-and-drag transforms of an object or group, with pivot setting and hold-key scaling.
Chuggnut
3ds Max script by Chuggnut that warps and scales an object, or a camera, by typing its matrix directly in local space.
Paul Hormis
Single-file MaxScript by Paul Hormis for ring selection on skin or polygon components, aimed at 3ds Max 6 to 8.
Chuggnut
3ds Max script by Chuggnut presented as a scripted take on the Mkey tool, offered at version 2.3.5.
Chuggnut
3ds Max 4.x quad menu script that resizes the width, height and taper of many bone objects in one operation.
mohseni
MaxScript wrapper that makes it easier to add, remove and read Corona Renderer 8 tone mapping operators.
miauu
3ds Max on-screen statistics for selection, scene, sub-object counts and transforms, with customizable colors and fonts.
rode3d
3ds Max script that locks a transparent reference image to the camera view to guide modeling and projection work.
Jon Seagull
3ds Max utility that shows an object's parent groups from its name, to find items inside closed or nested groups.
SimonBourgeois
Standalone converter from GLB and glTF to OBJ that, with the ImportObj script, brings PBR materials into 3ds Max.
Chuggnut
Widens or tightens the spacing of selected objects in 3ds Max, such as a row of fence posts, by scaling their relative positions.
FishMan
Three 3ds Max scripts for choosing the grid type and stepping the grid size up or down through presets.
Jon Seagull
Reveals and selects every parametric object left uncollapsed in a 3ds Max scene, ready for collapsing before a render or release.
cmjohncheng
AI-powered 3ds Max script that makes seamless PBR materials from images or text prompts and wires them into Corona.
markulie
Randomizes the position and rotation of many objects at once in 3ds Max, within ranges you set.
Chuggnut
3ds Max script that acts like collapse vertex but without welding, merging selected vertices to their average position.
Paul Hormis
3ds Max script, bindable to a hotkey, that sets the selected bone's weight on each vertex to zero.
cmjohncheng
3ds Max script that uses Google Gemini to edit and fix finished renders from the frame buffer by masking an area and describing the change.
Paul Hormis
MaxScript by Paul Hormis for loop selection in Skin or Poly contexts, targeting 3ds Max 6 to 8.
Jon Seagull
Startup script for 3ds Max that makes finalRender create new objects with send/receive GI and receive caustics switched on.
Chuggnut
3ds Max script for drawing directly onto an object's texture in the viewport to roughly mark out areas on a mesh.
Chuggnut
3ds Max script for moving and rotating an object by an exact amount in local or world coordinates.
rode3d
3ds Max script that builds animated presentations of scenes or models by generating entry, exit and turntable keyframes.
miauu
3ds Max companion for MaxScript developers that lists code blocks, manages bookmarks, flags errors and searches scripts.
dangtiendung
Small 3ds Max macro that toggles between Clay and Default Shading modes, assignable to a hotkey.
rode3d
3ds Max custom modifier that exposes face counts, spline length and dimensions as wireable parameters, including for TextPlus.
SimonBourgeois
3ds Max script that includes or excludes selected objects from selected lights with add, replace or remove options.
Shiva
3ds Max macro that encodes a dropped image to a Base64 string and copies ready-to-use code to the clipboard.
Paul Hormis
MaxScript by Paul Hormis that shrinks the current selection in Skin or Poly contexts, for 3ds Max 6 to 8.
Chuggnut
3ds Max 4.x script that reverses the order of crosssections on a skinned model.
Chuggnut
Builds face selections in 3ds Max by comparing every face's orientation with a second object's direction.
cmjohncheng
3ds Max camera animation tool with eight cinematic moves driven by real-world speed or duration for Corona, V-Ray and standard cameras.
trykle
MAXScript add-on for mxseditor that runs custom code snippets from a keyboard shortcut while you write scripts.
id_ivan
MaxScript that folds the varied materials of selected objects into a single multimaterial sorted by name.
miauu
3ds Max script that colors layers in the Layer or Scene Explorer with custom backgrounds and text, without touching scene data.
miauu
3ds Max script that draws a circle spline with an exact knot count and radius, which the built-in Circle cannot do.
miauu
MAXScript tool that reads .max file properties and shows or extracts thumbnails without opening the files.
rusttm
Shifts selected points or whole objects a chosen distance along the direction between two picked points in 3ds Max.
miauu
Adds global and per-scene folder bookmarks to 3ds Max's file dialogs for opening, saving, importing, exporting, merging and replacing.
rauquenrol
3ds Max rigging utility that builds a library of custom spline control shapes and swaps them onto existing controllers.
markulie
Simple MAXScript calculator for 3ds Max with a history feature, installed by dragging into a viewport.
cmjohncheng
3ds Max script that sets up wind on GrowFX trees in one click, with varied stiffness and amplitude and batch processing.
Marius Silaghi
3ds Max modifier that fills mesh holes with triangles blended into surrounding geometry, with adjustable density and continuity.
cmjohncheng
3ds Max tool that saves safe-frame viewport screenshots from many cameras, with text overlays, instead of rendering.
savascetin
GitHub collection of MAXScript and pymxs Python scripts for 3ds Max 2024 and later, with usage explained for each.