Alex R Heskett
Blender add-on for realistic customizable planets with physically based volumetric atmospheres and image-based clouds.
Rendering plugins for After Effects, Cinema 4D, 3ds Max, Blender, DaVinci Resolve and Premiere Pro. 730 plugins in total.
Alex R Heskett
Blender add-on for realistic customizable planets with physically based volumetric atmospheres and image-based clouds.
Chipp Walters
Blender add-on for virtual rooms from a single plane that shift in perspective as real 3D, with 60+ Loft assets included.
Tsybe
Texture baking add-on for Blender with preview, export, automatic object and material preparation, anti-aliasing and channel packing.
B3dHub
PBR texture baking add-on for Blender using the native bake operator across multiple objects and materials.
Roland-Vyens
Blender add-on that auto-generates compositing outputs for material-based, light-group and hybrid AOVs across view layers.
kemplerart
Blender texture baking add-on transferring high-poly detail to low-poly models with 36 map types and unlimited objects.
Blender Procedural
Blender add-on that makes AI textures from depth and normal maps along with text prompts using Stable Diffusion WebUI and ControlNet.
DFS
Node-based Blender add-on for texture baking with reusable node trees, background batch baking and channel packing.
Abdou Bouam
Blender add-on applying vignetting, lens dirt, film grain, glare, bloom, exposure and color temperature to renders.
Aafke-Gros
Blender add-on to visualize multi-dimensional microscopy datasets up to 5D, importing TIFF and OME-Zarr files.
Blackhart Films' Marketplace
Blender node group giving a PBR metal/roughness workflow in Cycles that combines dielectric, metallic and refractive shading.
Anthony-OConnell
Blender add-on running a non-blocking task-queue baking pipeline over materials, bake passes and frame ranges.
Baraa Khaled
Blender add-on that bakes procedural materials to image textures, with source-to-target, node baking, UDIMs and channel packing.
efimpetelin
Blender add-on to apply and manage render overscan from Output Properties, with camera selection and pixel values.
specoolar
Blender add-on blending objects together in screen space with the Compositor and Cryptomatte, in EEVEE or Cycles.
longiy
Blender add-on that remembers resolution, frame range, output location and format per camera, with snapshot, playblast and batch rendering.
Gabriel1999
Blender add-on that converts 3D renders into a manga look with line detection, customizable screentones and Cryptomatte layers.
Robert-Kezives
Blender add-on that lists objects and collections whose viewport visibility differs from render visibility, and can equalize them.
BlenderBrit
Blender node group for importing Substance Painter metallic/roughness textures with base color, metallic, roughness, AO and normal.
Athina-Syntychaki
Blender add-on that swaps the active camera for a two-point perspective copy, converting three-point cameras.
Chipp Walters
Blender add-on for cloud-based AI concept rendering of viewports through one-click Style Injectors, with no GPU required.
thornydre
Blender add-on that swaps custom tags in output paths while rendering using Python expressions, fixed paths or scripts.
DShot92
Blender add-on that speeds up animation renders by splitting them across several background Blender instances.
Baraa-Khaled-Youssef
Blender add-on that copies viewport HDRI strength and rotation into the scene world so renders match the viewport.
Pidgeon Tools
Bundle of Pidgeon Tools Blender add-ons covering denoising, fast rendering, upscaling and render farm use.
Shuimeng
Blender add-on that builds output file paths from placeholders, including active camera name, to prevent overwrites.
Ethan Simon-Law
Blender add-on for baking trim sheets and tileable texture maps with live previews and optional Marmoset baking.
Ray Mairlot
Blender add-on that moves the render region each frame to follow selected objects or collections.
darkstarrd
Blender add-on that puts glare controls in the Render panel so you can skip the Compositor.
Other Realms
Blender add-on for managing shots, cameras and batch renders with an interactive timeline overlay.
David-Bühler
Blender add-on that shuts down, hibernates or quits after a render finishes.
William Landgren
Blender add-on for customizable lens bokeh with cutoff, fringing and chromatic aberration in Cycles.
Hades-Su
Blender add-on for changing output resolution with presets, ratio lock, zoom steps and an X/Y swap.
mononym
Blender add-on that adds axonometric and oblique projection cameras in one click with adjustable angles.
3d illusions
Blender 5+ add-on for automated render setup, denoising, flicker removal and non-destructive publishing.
LIGHTARCHITECT
Volumetric fire shader for Blender with simple smoke and flame controls, from the KHAOS explosion add-on.
Bproduction
Blender add-on for lighting product packshots in Cycles with 37 customizable lights in three styles.
ivan-perevala
Blender add-on that renders images or animations from several cameras one after another.
nukkio
Blender 4.2+ add-on that handles render regions, with builds for Windows, macOS and Linux.
morelewd
Procedural Blender lighting tool that generates a light setup around a selected object with adjustable parameters.
João Desager
Non-destructive SDF modeling add-on for Blender 3.3 with primitives, booleans, blending and a raymarched viewer.
Render Blue
Blender add-on that bundles editable backgrounds, lights and world settings in one panel for quick render setups.
DanielBystedt
Blender add-on that copies object and modifier visibility between viewport and render settings in either direction.
Blenderbob
Blender add-on that renders with extra border area using percentage, pixel or fixed-width overscan modes.
Lazy3D
Blender compositor add-on with grading, lens effects, film grain and presets in one non-destructive panel.
SimonThommes
Blender add-on that stores named render border snapshots from camera view for later recall.
HurcaGuari
Blender add-on with two buttons: batch-render every active camera and batch-convert visible models to geometry.
Steve-Paws
Blender add-on for texture baking of game-ready assets, with automatic material setup and batch atlas baking.