NeoEmberArt
Blender add-on that builds drivers automatically by detecting which axis changed between two positions and recording min and max values.
Rigging plugins for After Effects, Blender, Cinema 4D and 3ds Max. 480 plugins in total.
NeoEmberArt
Blender add-on that builds drivers automatically by detecting which axis changed between two positions and recording min and max values.
Lewdineer
Blender add-on that prepares character jiggle physics in three steps using Surface Deform, pinning and Cloth.
Felipe-G
Small Blender rigging add-on that converts bendy bones to regular bones and sets handle types.
Nerk
Blender add-on that simulates a fish swimming toward a target, with three pre-rigged fish included.
KBS-DEV
Blender add-on to move animation between rigs, convert characters to Rigify and organize actions, with common presets.
Spencer Magnusson
Blender add-on that automates proxy rigs and decimated proxies to speed up viewport performance, keeping full-quality renders.
Ou_Chiang
Blender add-on combining an Armature Picker panel with a Solo Pie menu for toggling bone collection solo states.
Endertainer007
Blender add-on that keeps poses matched across IK and FK controls with one button and saves snapping presets.
Mizzauro
Blender add-on that smooths shape keys over a selected area while keeping the volume and form of the Basis.
Picto Filmo
Blender add-on that applies motion capture data from many formats to Rigify rigs and bakes it to a standard action.
Dillon Goo
Blender physics solution simulating hair, fabric, props and soft bodies with one click, tuned for stylized anime-like motion.
Chamiseul
Community fork of Wiggle 2 bone physics for Blender, tuned for dense rigs such as long hair, with multi-bone sync and baking.
Mocknix
Lip sync tutorial and Blender add-on that drives shape keys so characters appear to talk, for Blender 2.8 to 3.2.
TechArtToolBox
Blender add-on that drives wheel rotation in any direction without baking or simulation, additive and non-destructive.
CodyWinch
Blender add-on for fast shape key rigging, duplicating and mirroring keys while keeping drivers, and transferring keys between objects.
Artell
Blender add-on that converts a hierarchy of empties into an armature in one click, ready for retargeting and export.
Tal Hershko
Blender character animation toolset with temporary controls, an editable motion path, retime markers, matrix copy and paste and temp pivot.
Wayde Moss
Blender add-on providing an editable 3D motion trail for character bone animation, with controls as ordinary objects.
IZ.MdVerz
Blender add-on that randomizes bone rotation, location and scale and keyframes the result in one click.
lolpoly
Blender add-on to sculpt, paint and weight several objects simultaneously while preserving modifiers and data.
Artell
Blender add-on to pick bone controllers by clicking the mesh surface, working with any rig and up to three controllers per area.
maylog
Blender add-on that visualizes armatures from Maya and Unreal using spherical and conical empties for joints and bones.
jpbouza
Character rigging system for Blender, with an Interactive Rigging Assistant Guide and Mesh Deform tools, used in Blender Open Movies.
Tayou
Blender add-on that folds any number of chosen bones into the active bone while respecting meshes and vertex groups.
Wee Learn From Mobile
Blender character animation add-on with a large motion library and mocap clips for common rig types.
Blue Nile 3d
Experimental rigging toolkit for Blender 4.3 through 5.0 from Blue Nile 3d.
AdmiralTMP
Blender rigging add-on that splits bones into segments and redistributes vertex weights across them.
darknation
Blender add-on that binds every vertex of the selected meshes to one bone on the active armature.
maylog
Blender add-on that retargets bone animation between armatures through a mapping table and constraints.
Nifs
Blender add-on that lets you click a bone in the viewport and drops its name into a property field or the clipboard.
MatiasMartin
Blender add-on for jumping between characters by selecting their armatures with per-project buttons.
Maro3D
Blender add-on that transfers vertex groups and armatures between objects and cleans up unused groups and bones.
oimoyu
Blender add-on for skin weighting with editable per-bone envelopes and a live weight preview.
Makatopia
Blender add-on that generates weight paint automatically from vertices you move while posed.
Lauloque
Blender add-on that switches bones to another rotation mode while keeping existing animation and poses intact.
Blenderbob
Blender add-on that copies shape keys, with or without animation, from one mesh to another.
Nguyen-Phuc-Nguyen
Blender add-on that saves skin weights to JSON and reapplies them to other meshes by position or UV.
maylog
Blender add-on that aligns bones to same-named bones in Edit and Pose modes.
Hattiffnat
Blender add-on that sets up bone-driven wrinkle maps with drivers and shader nodes in one click.
Alexis.egi
Blender add-on that builds a complete humanoid robot from presets and sliders, through to rig, UVs and export.
Luwizart
Blender toolset for rigging, applying and retargeting character animation with AI auto-rigging and layers.
oimoyu
Blender add-on that simulates bone physics with the PhysX engine for hair, cloth and accessory motion.
Ciyorie
Blender add-on that mirrors and symmetrizes shape key deltas from a symmetric base shape.
TinkerBoi
Blender add-on that puts low-poly human bodies and separate body parts in the Add menu, with optional rigs.
mochi_Lin
Blender add-on that adds or removes selected bones as vertex groups across several meshes at once.
Endertainer007
Blender add-on that renames modifiers, constraints and vertex groups in bulk.
daringcuteseal
Blender add-on that builds image-switching shader node groups for 2D texture rigs with animatable controls.
Hans_Xwh
Blender add-on that adds physics-based secondary motion to pose bones, with collisions, pinning and baking.