Marius Silaghi
3ds Max modifier that pushes vertices in or out without the self-intersections of the standard Push.
Plugins for Autodesk 3ds Max: rendering, particles, fluids and smoke, scattering and parametric modeling. The catalog lists 420 plugins, 18 of them free or with a free version.
Marius Silaghi
3ds Max modifier that pushes vertices in or out without the self-intersections of the standard Push.
obaida
3ds Max script that batch imports chosen file types from folders and saves them as Max files in a selected version.
markulie
Open-source MaxScript tool for 3ds Max that randomizes object colors, syncs instances and applies gradients or converted materials.
Jon Seagull
3ds Max script that assigns random material IDs across an Editable Poly while leaving chosen polygons on a fixed ID.
obaida
3ds Max script that finds overlapping faces, polygons and shape segments across meshes, polys and splines.
quasiKrystal
Render pass and task manager for 3ds Max that sets up per-pass scene changes and submits jobs to Backburner or Deadline.
Jon Seagull
3ds Max utility that creates nine random variations of a source color in HSV space.
atanasbak
Component for 3ds Max that converts V-Ray scenes from sRGB to ACEScg, loaded through the AIO App.
Evgeniy Poyan
Places an object's local pivot at the minimum, middle or maximum of its bounding box on each axis in 3ds Max.
masquerade
3ds Max script that copies a source object onto many destination objects, aligning and linking each in one step.
colinsenner
3ds Max script that creates a camera on a drawn spline, path-constrains it and keyframes eased motion along the path.
Chuggnut
Small 3ds Max utility that sets skin envelope inner and outer radii to a fixed size instead of tweaking them by hand.
Jimmy_Brullefert
MaxScript that widens a Corona Camera's render area in width and height, adjusting focal length or FOV to compensate.
heejun
3ds Max script giving a simple interface to Pinocchio automatic skinning, which needs the Pinocchio binary installed separately.
SimonBourgeois
3ds Max script that imports several Illustrator, DXF, DWG or SVG files at once as welded, named splines.
Marius Silaghi
3ds Max modifier that adds contrast to model surface detail, across the whole mesh or only selected areas.
dangtiendung
3ds Max script that builds picture frames from selected images, matching each image's ratio, with profiles, colors and glass.
colinsenner
3ds Max script that scales custom UVs to a real-world size so Unreal materials with real-world tiling look correct.
id_ivan
MaxScript isolation tool for 3ds Max with levels, named sets, scene states, layers, instances, categories and name matching.
JokerMartini
3ds Max plugin for drawing splines and cables projected onto scene geometry, by two clicks or freehand.
Chuggnut
3ds Max 4.x script that adds Ctrl+C and Ctrl+V copy and paste of keys in Track View.
Chuggnut
3ds Max script that projects one mesh's vertices onto another mesh surface along the first mesh's vertex normals.
mirza
Free 3ds Max utility that toggles texture map display in the viewport for selected objects or the whole scene.
JokerMartini
3ds Max tool that gives the viewport ZBrush and Mudbox style matcap shading using a temporary shader override.
Vint26
3ds Max tool that builds customizable facade windows in a few clicks, with types, mullions, sills, glass and textures.
Jon Seagull
Small 3ds Max calculator that converts between percentages and 0-255 values with a grayscale color swatch.
Ofer Zelichover
MaxScript for 3ds Max that snaps an object's pivot to a selected vertex.
Osetrov
3ds Max script that finds objects with identical geometry and converts them to instances to cut RAM and file size.
Matan
3ds Max platform using scripted modules to group scene objects and show each group in a different color.
Christophe B
3ds Max script that deforms repeated meshes through up to 16 parameter spinners without changing vertex count.
SimonBourgeois
3ds Max script that adds Color Correction nodes to VrayMtl slots and can randomize their parameters across objects.
miauu
3ds Max script that groups your toolbars into a tabbed panel and lets you rename, hide, reorder and revert tabs.
svan
3ds Max startup script that performs the initial save so the autobackup feature can begin working.
miauu
3ds Max script that lets files dragged in from Explorer relink textures, open proxies, assign materials and sort merged content.
mjblosser
3ds Max script that retargets Unreal 4 or 5 Mannequin animation to a Biped, for one file or a whole folder.
craigpmiller
Part MaxScript, part rig for 3ds Max that generates many different types of character walk cycles.
mgh3d
3ds Max script that deforms editable poly vertices into a Chesterfield tufting pattern with adjustable buttons and seams.
Jon Seagull
3ds Max script that adds assignable actions to cycle snap modes and to open the Snaps dialog.
Shiva
Free 3ds Max script that assigns soft pastel random wire colors to selected objects to tell parts apart.
rauquenrol
3ds Max tool inspired by Maya that adds visual scene and object bookmarks for navigating, isolating and retiming animation.
eungen
3ds Max script that exports true length, width and thickness of selected panels to Excel as a furniture cutting list.
Jon Seagull
3ds Max macro that adds a toggle button for rendering vertex colors, changing nothing permanent in the scene.
markulie
Open-source MaxScript tool for 3ds Max wire color workflows with presets, instance sync, gradients and material conversion.
lbrooks
3ds Max utility with several ways to select and manage scene objects: categories, stored lists, selection sets and path lists.
viro
3ds Max macroscript that parents a free camera to a chain of dummies, following a SIGGRAPH rigging demo.
Jon Seagull
3ds Max script that makes a smoothed copy of a spline by averaging each vertex with its neighbors.
miauu
3ds Max tool that reads spline segment lengths, point distances and segment angle without needing anything selected.
miauu
3ds Max script that selects objects by whether they are visible, hidden or covered by chosen obstacles in the viewport.